General Module Function
The rotate module performs a viewer transformation of any EVS object about any of the three principal axes and also allows rotation about a user defined center.
Module Input Ports
Rotate has only one input port which accepts a structured or unstructured mesh. There can be several data components, either vector or scalar, in the data field.
Module Output Ports
Rotate has two output ports. The first output port (closest to the left) outputs viewer transformation information which can be passed to downstream modules. The second output port sends renderable version of the transformed object to the viewer.
Module Control Panel
The control panel for rotate is shown in the figure above. The rotation axis toggles allow a choice of X, Y or Z for axis of rotation. The Angle type-in accepts positive or negative rotation angles with 0.00 relative to the principal Y axis (commonly north). The X center, Y center and Z center type-ins are provided to allow rotation about a user defined center. For example if the model centroid is x-5000, y-3000 and z-200, these values should be entered to rotate the model about it's centroid.
Related Modules
© 1994-2018 ctech.com