Glyphs

image\glyph_mods.jpg

 

image\glyphs.jpg

Beginning in the top row (going left to right), the glyphs are:

box – sphere – diamond3D – cylinder – cylinder_vert

arrow1 – arrow2 – arrow3 – north_arrow

cone – pyrjet – jet – flipjet

cross2D – cross3D

Note: point3D, solid_cone and cylinder_vert_open are not shown. Solid_cone is identical to cone except it has a closed bottom. Cylinder_vert_open is identical to cylinder_vert except is doesn't have a closed bottom.

The panel for sphere is shown below. The only parameter is Subdivision, which determines the accuracy of the sphere by representing it as more polygons.

image\sphere_panel.jpg

 

The panels for box, cone, solid_cone, cylinder, cylinder_vert and cylinder_vert_open are shown below.

For Box, the x, y, z resolution is the number of nodes along each axis. When using as a simple glyph, keep it at two (2) to save memory.

For cone, solid_cone, cylinder, cylinder_vert and cylinder_vert_open:

The Subdivision parameters determine the number of sides.

The Length or Height parameters are the length in the x direction (or height in z for cylinder_vert)

The Circumscribed Diameter parameter determines the overall diameter.

image\box-cone-cyl.jpg

 

Additional special glyphs are shown below. These are used to create specific geometric objects in your model space.

 

image\fcircle_mod.jpg

image\fplanemod.jpg

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